What do secondary students know about video games? Previous ideas and predisposition to learning social sciences with video games
- Jiménez-Palacios, R.
- Cuenca-López, J.M.
- López-Cruz, I.
Libro:
Cases on Historical Thinking and Gamification in Social Studies and Humanities Education
ISBN: 9781668452400
Ano de publicación: 2022
Páxinas: 181-204
Tipo: Capítulo de libro